PERANCANGAN FILM ANIMASI PENDEK 2D SEBAGAI MEDIA KAMPANYE PENANGANAN ANXIETY DISORDER
Keywords:2D animation, Campaigne, Anxiety Disorder
More that 2 million cases of anxiety disorder occur in Indonesia every year. The term of anxiety disorder is not common in the community due to lack of campaigne and sosialisation. It will cause severe depresion and even commit suicide if it is not treated properly. The purpose of this design is to campaigne anxiety disorderâ€™s sympton into the community through some one point of view who experinced anxiety disorder before and providing solution to the patients through two dimention animation media. This design using the theory of principle of animation, cinematography theory, design theory, aesthetic theory, semiotic theory and campaigne theory with qualitatif research methods and produces animation media that supported by social media, poster, x-banner, booklet, tote bag, t-shirt, pin and journal book using a hand drawing & vector tehnique in custom digital art and infographic style. Media is mad in accordance with the concept calm and educative. Calm concept applied through medium colour which is a blend colour of green and blue known as the colour of anxiety disorder awareness ribbon.
Z. L. Lukaningsih and S. Bandiyah, Psikologi Kesehatan, Yogyakarta: Nuha Medika, 2011.
G. Prakosa, Animasi: Pengetahuan Dasar Film Animasi Indonesia, Jakarta: Yayasan Visual Indonesia (Nalar), 2010.
I. N. Agus Suarya Putra and I. P. Adi Saputra, â€œPerancangan Media Informasi Program Studi Teknik Informatika Dan Sistem Komputer Pada STMIK STIKOM Indonesia Berbasis Animasi 2Dâ€, Jurnal Bahasa Rupa, vol. 1, no. 1, pp. 17-24, Oct. 2017.
M. Abrori, Solusi Instan Animasi Karakter dengan Adobe Flash, Yogyakarta: CV Andi Offset, 2009.
B. B. Gunawan, Nganimasi Bersama Mas Be!, Jakarta: Elex Media Komputindo, 2013.
G. Yasa, â€œAnimasi Si Uma: Representasi Lokalitas dan Budaya Baliâ€, senada, vol. 2, pp. 333-339, Feb. 2019.
B. Takwin, Akar-Akar Ideologi: Pengantar Kajian Konsep Ideologi dari Plato hingga Bourdieu, Yogyakarta: Jalasutra, 2009.
A. Y. Lubis, Postmodernisme: Teori dan Metode, Jakarta: Rajawali Pers, 2014.
G. Yasa, â€œAnimasi Sebagai Inspirasi Pelestarian Budaya Berkelanjutanâ€, senada, vol. 1, pp. 110-116, Nov. 2018.
B. Muhdaliha and D. R. D. Batuaya, â€œFilm Animasi 2 Dimensi Cerita Rakyat Bali Berjudul I Ceker Cipakâ€, Jurnal Bahasa Rupa, vol. 1, no. 1, pp. 61-72, Oct. 2017.
How to Cite
The author's copyright in the Bahasa Rupa Journal, assigns that the publication of published articles is owned by the editorial board with the author's approval, but the rights are still with the author. The legal rules for accessing digital electronic articles are under license Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0), which means that the Bahasa Rupa Journal has the right to store, modify, manage databases, maintain and publish articles without the author's permission, but the author as the copyright holder is still written as it is. Articles published in Bahasa Rupa Journals, both in hard and soft copy forms are available as open access, for educational, research and library purposes, and beyond that purpose, the editorial board of the Language and Language Journal is not responsible for illegal copyright infringement. This journal also applies LOCKSS and CLOKSS archiving.